weatherless...................73.95139% offense.......................41.72078% balance.......................30.82661% hyperoffense..................17.77378% rain..........................12.60969% sun...........................12.07880% voltturn...................... 9.41997% semistall..................... 7.39294% monotype...................... 6.11618% sand.......................... 2.78168% multiweather.................. 2.58424% batonpass..................... 2.45700% stall......................... 2.28589% monoghost..................... 2.04019% sunoffense.................... 1.29431% rainoffense................... 1.22850% hail.......................... 1.21973% monobug....................... 1.13198% mononormal.................... 1.13198% monopsychic................... 1.03106% choice........................ 0.88628% monodragon.................... 0.67568% monowater..................... 0.36416% monoground.................... 0.33345% monopoison.................... 0.32468% sunstall...................... 0.29396% monodark...................... 0.27203% monoflying.................... 0.24570% dragmag....................... 0.21938% monosteel..................... 0.20621% monofire...................... 0.17111% monograss..................... 0.16234% monofighting.................. 0.16234% monoelectric.................. 0.14479% trickroom..................... 0.11408% sandoffense................... 0.10530% monorock...................... 0.06143% hailoffense................... 0.05704% hailstall..................... 0.05704% rainstall..................... 0.04826% monofairy..................... 0.04826% trapper....................... 0.03949% tricksun...................... 0.01316% monoice....................... 0.00878% Stalliness (mean: -0.199) -3.0|# | -2.5|# |# -2.0|## |########## -1.5|############ |############# -1.0|###################### |############################# -0.5|############################# |############################## 0.0|############################# |########################## +0.5|####################### |############### +1.0|############# |########### +1.5|##### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.36%