weatherless...................74.26346% offense.......................45.22805% balance.......................30.79686% hyperoffense..................14.33030% sand..........................10.70403% sun........................... 7.18531% voltturn...................... 7.15742% rain.......................... 6.85083% semistall..................... 5.17885% monotype...................... 4.76588% stall......................... 4.46594% hail.......................... 2.43490% multiweather.................. 1.38028% trickroom..................... 1.07847% sandoffense................... 1.01617% sunoffense.................... 0.73734% monowater..................... 0.64150% choice........................ 0.59698% monoelectric.................. 0.49190% monobug....................... 0.46458% mononormal.................... 0.43075% hailoffense................... 0.37944% dragmag....................... 0.33810% rainoffense................... 0.31974% sandstall..................... 0.30514% monoflying.................... 0.29314% monopsychic................... 0.28490% monodark...................... 0.27796% monofire...................... 0.25368% monosteel..................... 0.22535% monograss..................... 0.21205% monoice....................... 0.20627% monofighting.................. 0.20193% monofairy..................... 0.18545% monopoison.................... 0.18444% monodragon.................... 0.18430% monoghost..................... 0.18285% monorock...................... 0.16811% monoground.................... 0.15539% sunstall...................... 0.13631% rainstall..................... 0.08254% tailwind...................... 0.07834% tricksun...................... 0.03585% trickhail..................... 0.02804% tricksand..................... 0.02761% hailstall..................... 0.01807% gravity....................... 0.01330% allweather.................... 0.00766% trickrain..................... 0.00752% trapper....................... 0.00650% fear.......................... 0.00072% swagplay...................... 0.00029% Stalliness (mean: -0.106) -2.0|## |######## -1.0|################### |########################### 0.0|############################## |################## +1.0|######### |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.82%