weatherless...................73.98898% offense.......................44.03966% balance.......................32.00081% hyperoffense..................13.36795% sand..........................11.23235% voltturn...................... 8.74953% rain.......................... 7.33937% sun........................... 6.63008% semistall..................... 5.45816% stall......................... 5.13342% monotype...................... 3.60508% hail.......................... 2.24467% multiweather.................. 1.38828% trickroom..................... 1.26239% sandoffense................... 0.94315% sunoffense.................... 0.68630% choice........................ 0.54925% monowater..................... 0.47963% hailoffense................... 0.39615% dragmag....................... 0.39237% monobug....................... 0.35852% sandstall..................... 0.35526% mononormal.................... 0.34338% monoelectric.................. 0.32657% rainoffense................... 0.26580% monopsychic................... 0.21185% monofire...................... 0.20233% monoflying.................... 0.19721% monodark...................... 0.19456% monodragon.................... 0.18572% sunstall...................... 0.16889% monosteel..................... 0.16835% monoice....................... 0.16397% monograss..................... 0.15872% monoghost..................... 0.13952% monofighting.................. 0.13278% monopoison.................... 0.13165% monofairy..................... 0.12765% monoground.................... 0.11849% monorock...................... 0.10520% tailwind...................... 0.07295% rainstall..................... 0.06988% tricksun...................... 0.03399% tricksand..................... 0.03237% trickhail..................... 0.03049% hailstall..................... 0.01800% gravity....................... 0.01569% trickrain..................... 0.01128% trapper....................... 0.00631% allweather.................... 0.00607% fear.......................... 0.00051% swagplay...................... 0.00012% Stalliness (mean: -0.053) -2.0|# |####### -1.0|################# |######################### 0.0|############################## |################### +1.0|######### |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.84%