weatherless...................75.66593% offense.......................42.17235% balance.......................32.64500% voltturn......................13.57691% hyperoffense..................11.46743% sand..........................10.54958% rain.......................... 8.34186% stall......................... 7.15192% semistall..................... 6.56330% sun........................... 4.94005% hail.......................... 1.88461% trickroom..................... 1.62245% monotype...................... 1.42394% multiweather.................. 1.34844% hailoffense................... 0.73797% sandstall..................... 0.54957% dragmag....................... 0.48347% choice........................ 0.40532% sandoffense................... 0.38189% sunoffense.................... 0.31491% monowater..................... 0.23818% monodragon.................... 0.22742% sunstall...................... 0.19459% mononormal.................... 0.14171% monofire...................... 0.12089% monoelectric.................. 0.11595% rainoffense................... 0.10381% monosteel..................... 0.08082% monofairy..................... 0.07830% monoground.................... 0.07778% tailwind...................... 0.06575% monopsychic................... 0.05847% monobug....................... 0.05824% monoflying.................... 0.04978% trickhail..................... 0.04898% monoghost..................... 0.04684% tricksand..................... 0.04006% trickrain..................... 0.03520% rainstall..................... 0.03439% monograss..................... 0.03000% tricksun...................... 0.02897% monoice....................... 0.02588% monodark...................... 0.02297% monopoison.................... 0.02261% monofighting.................. 0.02088% gravity....................... 0.01688% trapper....................... 0.01542% monorock...................... 0.01088% allweather.................... 0.00937% fear.......................... 0.00026% hailstall..................... 0.00005% swagplay...................... 0.00000% Stalliness (mean: 0.074) -2.0|# |####### -1.0|############## |######################## 0.0|############################## |#################### +1.0|########## |#### +2.0|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.85%