weatherless...................98.02812% offense.......................46.53685% hyperoffense..................35.21604% balance.......................14.59084% monotype...................... 2.32689% semistall..................... 2.21481% stall......................... 1.44147% sand.......................... 0.91481% hail.......................... 0.63609% monowater..................... 0.53238% monodragon.................... 0.38846% rain.......................... 0.28449% mononormal.................... 0.22559% monosteel..................... 0.22486% monofighting.................. 0.20302% monoflying.................... 0.20195% monoice....................... 0.18821% sun........................... 0.14798% monoelectric.................. 0.12407% monodark...................... 0.12130% monopsychic................... 0.10948% monoground.................... 0.08860% monobug....................... 0.08826% monofairy..................... 0.08369% monoghost..................... 0.08266% monorock...................... 0.08207% sandoffense................... 0.07582% monograss..................... 0.07563% monofire...................... 0.07436% rainoffense................... 0.04507% monopoison.................... 0.04005% sandstall..................... 0.03001% sunoffense.................... 0.01700% hailstall..................... 0.01623% multiweather.................. 0.01142% hailoffense................... 0.00561% rainstall..................... 0.00393% voltturn...................... 0.00296% dragmag....................... 0.00177% sunstall...................... 0.00091% batonpass..................... 0.00014% swagplay...................... 0.00000% Stalliness (mean: -0.623) | -2.0|#### |#################### -1.0|############################## |####################### 0.0|############### |####### +1.0|### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.95%