weatherless...................98.51413% offense.......................45.22397% hyperoffense..................32.68138% balance.......................19.00682% stall......................... 1.83258% monotype...................... 1.82507% semistall..................... 1.25526% sand.......................... 0.86081% monofighting.................. 0.35215% hail.......................... 0.32380% monodragon.................... 0.30587% monosteel..................... 0.20868% monobug....................... 0.18290% mononormal.................... 0.17814% rain.......................... 0.17735% monowater..................... 0.17559% monoice....................... 0.14160% sun........................... 0.12824% monodark...................... 0.12453% monoground.................... 0.12251% monograss..................... 0.11994% monoelectric.................. 0.11860% monofire...................... 0.11672% monoflying.................... 0.10769% monopsychic................... 0.09623% monofairy..................... 0.06633% sandstall..................... 0.05890% sandoffense................... 0.05781% monorock...................... 0.05742% monoghost..................... 0.04827% hailstall..................... 0.04818% monopoison.................... 0.04794% sunoffense.................... 0.03499% rainoffense................... 0.00610% multiweather.................. 0.00432% dragmag....................... 0.00130% rainstall..................... 0.00110% hailoffense................... 0.00102% sunstall...................... 0.00088% batonpass..................... 0.00004% voltturn...................... 0.00003% swagplay...................... 0.00000% Stalliness (mean: -0.569) | -2.0|### |################ -1.0|############################## |##################### 0.0|################ |######## +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.99%