weatherless...................82.14167% offense.......................54.51059% balance.......................28.67576% hyperoffense.................. 9.70996% sand.......................... 6.85564% semistall..................... 5.17888% sun........................... 4.68127% rain.......................... 4.01235% monotype...................... 3.27215% hail.......................... 3.19894% stall......................... 1.92480% sandoffense................... 0.98845% multiweather.................. 0.88987% trickroom..................... 0.80414% sunoffense.................... 0.72631% mononormal.................... 0.61211% rainoffense................... 0.60531% choice........................ 0.58110% tailwind...................... 0.38253% monoelectric.................. 0.37901% monopsychic................... 0.37769% monodragon.................... 0.26783% monowater..................... 0.26200% monobug....................... 0.20292% monodark...................... 0.17502% monoice....................... 0.17487% monofairy..................... 0.16778% monorock...................... 0.14295% monofighting.................. 0.11606% monoflying.................... 0.11063% monofire...................... 0.09074% monosteel..................... 0.06875% voltturn...................... 0.06319% monograss..................... 0.06303% monopoison.................... 0.05692% sandstall..................... 0.05485% batonpass..................... 0.04344% monoghost..................... 0.04009% hailoffense................... 0.03660% monoground.................... 0.03515% tricksun...................... 0.03081% rainstall..................... 0.02029% dragmag....................... 0.00610% sunstall...................... 0.00492% Stalliness (mean: -0.152) -2.0|# |# -1.5|### |####### -1.0|########### |################## -0.5|######################### |########################## 0.0|############################## |############### +0.5|########### |####### +1.0|###### |## +1.5|## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%