weatherless...................80.54979% offense.......................50.96804% hyperoffense..................23.58239% balance.......................20.79719% monotype......................10.86809% rain.......................... 8.35562% batonpass..................... 5.96808% sun........................... 5.55065% sand.......................... 5.04506% semistall..................... 2.72781% hail.......................... 2.30471% stall......................... 1.92457% multiweather.................. 1.76011% voltturn...................... 1.59427% choice........................ 1.52450% rainoffense................... 1.51900% mononormal.................... 1.50113% monowater..................... 1.40747% monosteel..................... 1.17839% monopsychic................... 1.02853% monoflying.................... 1.02802% monofairy..................... 0.92920% monobug....................... 0.89586% sunoffense.................... 0.87507% monodragon.................... 0.87301% monoice....................... 0.67521% monoghost..................... 0.67229% monograss..................... 0.64685% sandoffense................... 0.57433% trapper....................... 0.56282% monoelectric.................. 0.53979% monofighting.................. 0.52896% trickroom..................... 0.51899% monorock...................... 0.38821% monoground.................... 0.38048% monopoison.................... 0.37636% monofire...................... 0.36879% monodark...................... 0.35247% hailoffense................... 0.31449% sandstall..................... 0.17340% dragmag....................... 0.10088% tailwind...................... 0.06341% rainstall..................... 0.04176% gravity....................... 0.03575% swagplay...................... 0.01908% trickhail..................... 0.01633% trickrain..................... 0.01615% sunstall...................... 0.01581% tricksand..................... 0.01461% hailstall..................... 0.01426% tricksun...................... 0.01169% allweather.................... 0.00275% Stalliness (mean: -0.430) |# -2.0|### |########### -1.0|######################## |############################## 0.0|###################### |########### +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%