weatherless...................78.36595% offense.......................50.40908% hyperoffense..................24.49869% balance.......................20.43920% rain..........................10.01985% monotype...................... 9.16709% sun........................... 6.20933% batonpass..................... 5.23234% sand.......................... 5.21402% semistall..................... 2.79306% hail.......................... 2.23508% multiweather.................. 2.00305% rainoffense................... 1.92992% stall......................... 1.85997% voltturn...................... 1.79218% choice........................ 1.57692% mononormal.................... 1.40112% monowater..................... 1.15412% monosteel..................... 1.03386% sunoffense.................... 0.93847% monofairy..................... 0.82720% monoflying.................... 0.81180% monopsychic................... 0.76751% monodragon.................... 0.74258% monobug....................... 0.73742% sandoffense................... 0.63721% monoice....................... 0.60619% monoghost..................... 0.56225% trickroom..................... 0.55368% monograss..................... 0.46334% trapper....................... 0.45647% monoelectric.................. 0.44771% monofighting.................. 0.40519% monofire...................... 0.35047% hailoffense................... 0.34290% monoground.................... 0.30578% monopoison.................... 0.29270% monodark...................... 0.26698% monorock...................... 0.26609% sandstall..................... 0.20786% dragmag....................... 0.09640% tailwind...................... 0.07955% rainstall..................... 0.04324% gravity....................... 0.03768% trickrain..................... 0.02592% trickhail..................... 0.02265% swagplay...................... 0.02087% tricksand..................... 0.01874% sunstall...................... 0.01717% hailstall..................... 0.01272% tricksun...................... 0.01013% allweather.................... 0.00408% Stalliness (mean: -0.441) |# -2.0|### |############ -1.0|######################### |############################## 0.0|##################### |########### +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%