weatherless...................68.17046% offense.......................46.62415% hyperoffense..................26.15798% balance.......................21.24583% rain..........................20.09456% sun........................... 9.67060% monotype...................... 4.65040% rainoffense................... 4.47217% semistall..................... 3.96090% sand.......................... 3.82291% multiweather.................. 3.18645% batonpass..................... 3.08328% voltturn...................... 2.25893% stall......................... 2.01113% choice........................ 1.69696% hail.......................... 1.45623% sunoffense.................... 1.41298% trickroom..................... 0.97047% mononormal.................... 0.97046% monosteel..................... 0.77693% monowater..................... 0.50283% monofairy..................... 0.48445% monoghost..................... 0.37122% monoice....................... 0.36466% monoflying.................... 0.34070% monodragon.................... 0.32229% sandoffense................... 0.31415% monofire...................... 0.29652% monobug....................... 0.29487% monopsychic................... 0.28237% sandstall..................... 0.28026% hailoffense................... 0.21737% monograss..................... 0.19110% trapper....................... 0.18006% monofighting.................. 0.17194% monoelectric.................. 0.13956% monodark...................... 0.11332% tailwind...................... 0.11271% trickrain..................... 0.10834% dragmag....................... 0.09177% monoground.................... 0.09071% trickhail..................... 0.07539% monopoison.................... 0.06643% monorock...................... 0.04910% sunstall...................... 0.03038% rainstall..................... 0.02914% gravity....................... 0.01785% tricksand..................... 0.01677% allweather.................... 0.00862% swagplay...................... 0.00402% tricksun...................... 0.00209% hailstall..................... 0.00158% Stalliness (mean: -0.432) |# -2.0|### |############## -1.0|############################# |############################## 0.0|#################### |############# +1.0|###### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%