weatherless...................85.30953% balance.......................47.04656% semistall.....................21.30373% offense.......................16.06096% stall.........................12.10558% voltturn......................10.94005% rain.......................... 7.58359% sun........................... 6.67576% hyperoffense.................. 3.48316% batonpass..................... 2.89625% hail.......................... 0.85112% monotype...................... 0.67223% multiweather.................. 0.67007% rainstall..................... 0.38601% sunstall...................... 0.36386% choice........................ 0.35553% sand.......................... 0.25046% dragmag....................... 0.22528% monowater..................... 0.16152% trickroom..................... 0.13042% monodragon.................... 0.12799% mononormal.................... 0.08914% monosteel..................... 0.06749% rainoffense................... 0.06665% sunoffense.................... 0.06563% monoghost..................... 0.06371% monodark...................... 0.06359% hailoffense................... 0.03398% monoice....................... 0.03174% monoelectric.................. 0.02627% sandstall..................... 0.02360% tricksun...................... 0.02350% trickrain..................... 0.02295% monoflying.................... 0.02216% trapper....................... 0.01866% hailstall..................... 0.01680% monorock...................... 0.01594% monofighting.................. 0.01206% monobug....................... 0.01201% fear.......................... 0.00834% monopsychic................... 0.00775% sandoffense................... 0.00516% tailwind...................... 0.00434% hailfear...................... 0.00281% monoground.................... 0.00252% monofairy..................... 0.00087% monopoison.................... 0.00077% monofire...................... 0.00056% monograss..................... 0.00051% gravity....................... 0.00021% allweather.................... 0.00003% sandfear...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.661) | -2.0| |## -1.0|#### |######## 0.0|################## |############################## +1.0|########################## |################# +2.0|######## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.87%