weatherless...................64.49200% offense.......................50.18660% sand..........................24.52921% hyperoffense..................23.14580% balance.......................18.96448% rain.......................... 8.72244% semistall..................... 4.09928% stall......................... 3.60383% voltturn...................... 3.15610% sun........................... 2.34589% multiweather.................. 2.31319% hail.......................... 2.28745% sandstall..................... 1.75178% sandoffense................... 1.74749% rainoffense................... 1.73033% monotype...................... 1.41558% batonpass..................... 0.81396% hailoffense................... 0.73728% trickroom..................... 0.68527% sunoffense.................... 0.55336% monopoison.................... 0.27346% monofairy..................... 0.25041% tailwind...................... 0.19893% monopsychic................... 0.12654% monowater..................... 0.10617% dragmag....................... 0.10188% monoghost..................... 0.10027% mononormal.................... 0.08150% monoice....................... 0.07507% monodragon.................... 0.06327% trickrain..................... 0.06113% monodark...................... 0.05952% monosteel..................... 0.05898% monobug....................... 0.05201% monoelectric.................. 0.04879% gravity....................... 0.04772% sunstall...................... 0.04611% monorock...................... 0.02842% monoflying.................... 0.02788% monofighting.................. 0.02627% monoground.................... 0.02306% tricksand..................... 0.02198% monofire...................... 0.01501% rainstall..................... 0.00804% allweather.................... 0.00590% monograss..................... 0.00536% trapper....................... 0.00536% hailstall..................... 0.00536% tricksun...................... 0.00483% trickhail..................... 0.00107% Stalliness (mean: -0.365) |###### -1.5|########## |################### -1.0|############################## |############################## -0.5|############################ |######################## 0.0|#################### |############# +0.5|########## |###### +1.0|###### |### +1.5|### |## +2.0|# |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%