weatherless...................84.96241% offense.......................40.90226% balance.......................30.37594% hyperoffense..................23.30827% sand.......................... 9.32331% voltturn...................... 7.21805% semistall..................... 3.98496% sun........................... 3.15789% rain.......................... 2.40602% trickroom..................... 2.10526% monotype...................... 1.42857% stall......................... 1.42857% rainoffense................... 0.75188% monowater..................... 0.60150% monopsychic................... 0.52632% choice........................ 0.37594% sandoffense................... 0.22556% hail.......................... 0.15038% dragmag....................... 0.15038% mononormal.................... 0.15038% sunoffense.................... 0.07519% monodark...................... 0.07519% sandstall..................... 0.07519% monorock...................... 0.07519% monoground.................... 0.07519% monoice....................... 0.07519% monodragon.................... 0.07519% Stalliness (mean: -0.333) -2.0|#### |############# -1.5|######## |#################### -1.0|################ |##################### -0.5|############################ |##################### 0.0|############################## |###################### +0.5|############### |########## +1.0|######### |#### +1.5|# |# +2.0| |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%