weatherless...................83.27571% balance.......................47.62604% offense.......................36.40785% voltturn......................14.62178% rain..........................13.71357% hyperoffense..................13.31277% trickroom..................... 3.96957% semistall..................... 2.65334% sand.......................... 2.21709% sun........................... 0.79363% rainoffense................... 0.00139% sunoffense.................... 0.00033% dragmag....................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.124) -2.0|# | -1.5|## |############## -1.0|#### |# -0.5|#### |############################## 0.0|######################## |########################## +0.5|################## | +1.0|##### | +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%