weatherless...................85.34577% offense.......................43.19429% balance.......................35.82602% hyperoffense..................12.14325% sun........................... 8.24643% semistall..................... 5.72173% voltturn...................... 5.04940% sand.......................... 4.17124% stall......................... 3.11471% rain.......................... 2.12678% monotype...................... 1.57794% choice........................ 0.74094% sunoffense.................... 0.59001% trickroom..................... 0.39791% monoflying.................... 0.32931% sandstall..................... 0.23326% monodragon.................... 0.23326% hail.......................... 0.21954% monofire...................... 0.20582% monofighting.................. 0.17838% sandoffense................... 0.15093% monoghost..................... 0.15093% tricksun...................... 0.13721% monobug....................... 0.12349% monodark...................... 0.10977% monofairy..................... 0.09605% monoground.................... 0.09605% sunstall...................... 0.08233% monosteel..................... 0.08233% monoelectric.................. 0.08233% monowater..................... 0.06861% multiweather.................. 0.06861% monopoison.................... 0.05488% monograss..................... 0.04116% monopsychic................... 0.04116% monoice....................... 0.04116% rainoffense................... 0.01372% dragmag....................... 0.01372% monorock...................... 0.01372% allweather.................... 0.01372% hailoffense................... 0.01372% rainstall..................... 0.01372% Stalliness (mean: -0.072) -2.0|## |##### -1.0|############# |######################## 0.0|############################## |################## +1.0|########### |### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.92%