weatherless...................86.34276% offense.......................39.68353% balance.......................36.98329% hyperoffense..................12.49329% sun........................... 7.35876% semistall..................... 7.02623% voltturn...................... 5.96608% sand.......................... 4.20757% stall......................... 3.81367% rain.......................... 2.00550% monotype...................... 1.31023% choice........................ 0.79395% sunoffense.................... 0.51434% trickroom..................... 0.46711% sandstall..................... 0.30519% monoflying.................... 0.30294% monofighting.................. 0.19929% tricksun...................... 0.16985% monofire...................... 0.16507% monodragon.................... 0.16025% hail.......................... 0.16008% sandoffense................... 0.12540% monoghost..................... 0.10857% monobug....................... 0.10062% monoground.................... 0.08977% monodark...................... 0.08502% sunstall...................... 0.07621% monofairy..................... 0.06995% monosteel..................... 0.06500% monoelectric.................. 0.05414% multiweather.................. 0.04844% monopoison.................... 0.04703% monowater..................... 0.04622% monoice....................... 0.03455% monograss..................... 0.03356% monopsychic................... 0.02623% rainoffense................... 0.01477% rainstall..................... 0.01069% dragmag....................... 0.00874% monorock...................... 0.00874% allweather.................... 0.00874% hailoffense................... 0.00863% Stalliness (mean: -0.024) -2.0|## |###### -1.0|############# |###################### 0.0|############################## |#################### +1.0|############ |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.90%