weatherless...................91.72867% balance.......................39.65373% offense.......................23.31732% semistall.....................20.96345% voltturn......................11.73634% stall.........................10.85453% sand.......................... 5.40290% hyperoffense.................. 5.21097% sun........................... 1.75664% rain.......................... 1.10942% sandstall..................... 1.08099% trickroom..................... 0.54018% sunstall...................... 0.09747% monotype...................... 0.08293% monofighting.................. 0.07275% choice........................ 0.05126% sunoffense.................... 0.02647% monoflying.................... 0.01649% hail.......................... 0.00237% sandoffense................... 0.00200% monobug....................... 0.00173% monograss..................... 0.00152% monoghost..................... 0.00147% monofairy..................... 0.00124% tricksun...................... 0.00121% monoelectric.................. 0.00117% monofire...................... 0.00090% monodark...................... 0.00074% monosteel..................... 0.00052% monoground.................... 0.00050% monoice....................... 0.00035% monodragon.................... 0.00004% monowater..................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.456) -2.0|#### |# -1.0|######### |######## 0.0|############################## |###################### +1.0|############################ |############### +2.0|##### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%