weatherless...................67.49134% offense.......................51.43517% balance.......................34.78646% rain.......................... 9.51520% hail.......................... 8.88034% sun........................... 8.82262% hyperoffense.................. 8.17622% sand.......................... 6.84494% trickroom..................... 5.51751% monotype...................... 5.07118% semistall..................... 4.27857% monoice....................... 2.35475% tailwind...................... 1.66987% stall......................... 1.32359% tricksand..................... 1.23894% multiweather.................. 1.01578% sunoffense.................... 0.98884% voltturn...................... 0.79261% monowater..................... 0.76183% choice........................ 0.72336% hailoffense................... 0.63871% monoghost..................... 0.62332% batonpass..................... 0.49634% monoelectric.................. 0.37322% gravity....................... 0.35783% rainoffense................... 0.25010% allweather.................... 0.16545% monobug....................... 0.15775% mononormal.................... 0.13851% monopsychic................... 0.11543% monorock...................... 0.10773% sandoffense................... 0.10004% rainstall..................... 0.09234% monopoison.................... 0.08080% monofire...................... 0.08080% sandstall..................... 0.07695% trickrain..................... 0.07695% monofighting.................. 0.07311% dragmag....................... 0.06541% monodark...................... 0.05387% monoground.................... 0.04617% monosteel..................... 0.04232% hailstall..................... 0.04232% tricksun...................... 0.03848% trickhail..................... 0.03463% sunstall...................... 0.03078% monofairy..................... 0.03078% monoflying.................... 0.03078% monodragon.................... 0.01924% monograss..................... 0.01539% Stalliness (mean: -0.118) |# -1.5|## |####### -1.0|############# |################# -0.5|############################## |########################### 0.0|########################## |######################## +0.5|############### |########### +1.0|##### |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.54%