weatherless...................99.06647% offense.......................41.76845% balance.......................31.20808% hyperoffense..................17.90470% semistall..................... 4.68515% stall......................... 4.43363% voltturn...................... 4.27595% trickroom..................... 1.66808% choice........................ 1.37026% monotype...................... 1.22760% sun........................... 0.53058% monosteel..................... 0.27280% rain.......................... 0.22900% monoghost..................... 0.17019% sand.......................... 0.11262% monoground.................... 0.11137% monowater..................... 0.09761% monofighting.................. 0.09510% gravity....................... 0.09010% sunoffense.................... 0.08384% monoelectric.................. 0.07633% monodragon.................... 0.07383% monofairy..................... 0.06507% hail.......................... 0.06132% monodark...................... 0.05881% monobug....................... 0.05381% monorock...................... 0.05256% dragmag....................... 0.04630% rainoffense................... 0.03879% monopsychic................... 0.03879% monoflying.................... 0.03754% monofire...................... 0.03504% monoice....................... 0.03003% mononormal.................... 0.02878% monograss..................... 0.02503% monopoison.................... 0.01752% tailwind...................... 0.01377% trickhail..................... 0.00501% Stalliness (mean: -0.154) -2.0|## |###### -1.5|############ |################# -1.0|##################### |######################### -0.5|########################### |############################# 0.0|############################## |########################## +0.5|################### |############## +1.0|########## |###### +1.5|### |## +2.0|## |## +2.5|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.39%