weatherless...................99.74278% balance.......................37.41679% stall.........................25.07874% offense.......................18.09250% semistall.....................12.94471% voltturn...................... 7.84464% hyperoffense.................. 6.46726% trickroom..................... 1.95059% choice........................ 0.24014% sun........................... 0.21452% monotype...................... 0.13299% monosteel..................... 0.06551% monowater..................... 0.03413% rain.......................... 0.03107% monodragon.................... 0.02412% gravity....................... 0.01144% hail.......................... 0.00603% sand.......................... 0.00560% monofighting.................. 0.00432% sunoffense.................... 0.00419% tailwind...................... 0.00303% dragmag....................... 0.00296% monoghost..................... 0.00182% monoelectric.................. 0.00127% monorock...................... 0.00078% monoflying.................... 0.00064% monopsychic................... 0.00037% monoice....................... 0.00002% mononormal.................... 0.00001% monograss..................... 0.00001% trickhail..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.767) -2.0|# |## -1.5|######## |#### -1.0|#### |########## -0.5|####### |############# 0.0|#################### |############################# +0.5|#################### |############# +1.0|############################## |############## +1.5|########## |############ +2.0|################## |############ +2.5|###### |# +3.0|## |######## more negative = more offensive, more positive = more stall one # = 0.41%