weatherless...................86.52203% offense.......................54.65162% hyperoffense..................24.02700% balance.......................19.96197% sun........................... 9.69666% voltturn...................... 5.14733% hail.......................... 3.07131% sunoffense.................... 2.38275% semistall..................... 1.33401% sand.......................... 0.61938% monotype...................... 0.43962% trickroom..................... 0.42723% hailoffense................... 0.36028% rain.......................... 0.23386% monodark...................... 0.18278% multiweather.................. 0.14322% monorock...................... 0.10623% rainoffense................... 0.06504% mononormal.................... 0.05016% tailwind...................... 0.04160% monoice....................... 0.03148% monowater..................... 0.03001% stall......................... 0.02540% choice........................ 0.02444% gravity....................... 0.01761% monograss..................... 0.01579% sandoffense................... 0.01335% monoghost..................... 0.01168% dragmag....................... 0.00660% sandstall..................... 0.00423% monopoison.................... 0.00305% monoground.................... 0.00299% monosteel..................... 0.00248% monobug....................... 0.00203% monoelectric.................. 0.00039% trapper....................... 0.00030% monofire...................... 0.00026% monopsychic................... 0.00011% monoflying.................... 0.00009% monodragon.................... 0.00006% monofighting.................. 0.00002% monofairy..................... 0.00001% swagplay...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.524) | -2.0|## |###### -1.5|############# |############ -1.0|############# |################ -0.5|########################### |############################## 0.0|################### |############### +0.5|##### |## +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.62%