weatherless...................84.80317% balance.......................45.99539% offense.......................37.77192% voltturn......................16.96732% sand..........................11.14830% hyperoffense.................. 8.16662% trickroom..................... 5.01929% stall......................... 4.63204% semistall..................... 3.43404% rain.......................... 2.11566% sun........................... 1.49758% hail.......................... 0.87280% monotype...................... 0.66288% multiweather.................. 0.43751% monoflying.................... 0.42943% sunoffense.................... 0.33944% sandstall..................... 0.27218% monoice....................... 0.18099% choice........................ 0.07036% gravity....................... 0.05838% hailoffense................... 0.02692% monopoison.................... 0.02671% mononormal.................... 0.00973% monosteel..................... 0.00782% dragmag....................... 0.00504% monofighting.................. 0.00348% monowater..................... 0.00237% monoghost..................... 0.00138% monodark...................... 0.00098% rainoffense................... 0.00007% sandoffense................... 0.00006% monopsychic................... 0.00002% monobug....................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.046) | -2.0|# | -1.5|#### |###### -1.0|########## |######### -0.5|################# |####################### 0.0|############# |############################## +0.5|################# |########## +1.0|########## |## +1.5| |## +2.0|# |# +2.5|### | more negative = more offensive, more positive = more stall one # = 0.62%