weatherless...................79.87587% offense.......................52.32322% balance.......................28.34864% hyperoffense..................12.44822% sand..........................10.33600% sun........................... 7.24716% semistall..................... 5.03703% voltturn...................... 3.50919% rain.......................... 2.85328% stall......................... 1.84290% multiweather.................. 1.75579% monotype...................... 1.55864% hail.......................... 1.51668% sunoffense.................... 0.86766% trickroom..................... 0.83218% sandoffense................... 0.69419% hailoffense................... 0.32060% rainoffense................... 0.26459% monodragon.................... 0.25141% choice........................ 0.24960% sandstall..................... 0.23433% monowater..................... 0.19261% monofire...................... 0.16596% monodark...................... 0.15997% monopsychic................... 0.15692% monosteel..................... 0.12004% monoflying.................... 0.10458% monoelectric.................. 0.08442% tricksand..................... 0.08110% mononormal.................... 0.07995% monoghost..................... 0.07403% monograss..................... 0.06902% monorock...................... 0.06798% monobug....................... 0.06444% monofighting.................. 0.05756% tailwind...................... 0.04387% monopoison.................... 0.04266% dragmag....................... 0.04082% monoice....................... 0.03877% monoground.................... 0.03843% monofairy..................... 0.01989% tricksun...................... 0.00887% trickhail..................... 0.00494% trapper....................... 0.00330% sunstall...................... 0.00156% Stalliness (mean: -0.191) |## -1.5|#### |########## -1.0|################# |######################## -0.5|############################## |######################## 0.0|########################## |################ +0.5|############# |########### +1.0|####### |#### +1.5|#### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%