weatherless...................47.78219% offense.......................43.18879% sun...........................40.67075% hyperoffense..................30.52965% balance.......................19.75396% rain..........................17.22307% multiweather..................11.80154% sunoffense.................... 7.80743% sand.......................... 6.01420% stall......................... 3.31266% semistall..................... 3.21494% monotype...................... 2.76072% batonpass..................... 2.59764% rainoffense................... 2.58588% trickroom..................... 0.97520% sandstall..................... 0.57263% voltturn...................... 0.53396% sunstall...................... 0.51250% choice........................ 0.46615% hail.......................... 0.42186% mononormal.................... 0.39925% monopsychic................... 0.38368% dragmag....................... 0.31902% monoghost..................... 0.29760% monoflying.................... 0.27163% sandoffense................... 0.26878% monowater..................... 0.25592% monosteel..................... 0.24183% monodragon.................... 0.22897% monofairy..................... 0.15850% monodark...................... 0.15322% trickrain..................... 0.14560% monobug....................... 0.12188% tricksand..................... 0.12020% monoground.................... 0.09639% monoelectric.................. 0.09220% monopoison.................... 0.08562% monofighting.................. 0.08426% trapper....................... 0.08174% rainstall..................... 0.07251% monoice....................... 0.07079% tricksun...................... 0.05780% monofire...................... 0.04701% hailoffense................... 0.04542% tailwind...................... 0.04533% monograss..................... 0.04466% monorock...................... 0.01563% gravity....................... 0.00500% allweather.................... 0.00302% trickhail..................... 0.00030% hailstall..................... 0.00002% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.458) |# -2.0|#### |################# -1.0|############################## |############################ 0.0|################## |############ +1.0|####### |## +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%