sun...........................49.70828% offense.......................40.80552% weatherless...................40.01080% balance.......................25.98219% hyperoffense..................24.61335% rain..........................15.88676% multiweather..................12.88911% sand.......................... 7.73850% sunoffense.................... 6.13992% stall......................... 4.81476% semistall..................... 3.78418% rainoffense................... 2.47303% batonpass..................... 1.69047% sunstall...................... 1.20046% monotype...................... 1.05430% sandstall..................... 0.96286% trickroom..................... 0.82253% monopsychic................... 0.35756% choice........................ 0.20563% dragmag....................... 0.18953% voltturn...................... 0.16261% monoflying.................... 0.14626% trickrain..................... 0.12019% hail.......................... 0.11294% mononormal.................... 0.10755% tricksand..................... 0.09915% monoghost..................... 0.09550% monowater..................... 0.07852% monodragon.................... 0.06591% monofairy..................... 0.05702% monosteel..................... 0.05606% sandoffense................... 0.04592% monodark...................... 0.03379% monobug....................... 0.02682% rainstall..................... 0.02087% monofighting.................. 0.01937% monopoison.................... 0.01781% tricksun...................... 0.01731% monoelectric.................. 0.01551% monoground.................... 0.01534% tailwind...................... 0.01206% monoice....................... 0.01131% monofire...................... 0.01116% trapper....................... 0.01023% hailoffense................... 0.01004% monograss..................... 0.00905% monorock...................... 0.00177% gravity....................... 0.00073% allweather.................... 0.00002% trickhail..................... 0.00001% swagplay...................... 0.00000% hailstall..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.269) | -2.0|### |############## -1.0|######################### |############################## 0.0|################### |################ +1.0|########### |### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%