weatherless...................82.30872% balance.......................36.83314% offense.......................31.70068% hyperoffense..................15.49467% voltturn......................12.85249% sand..........................12.04476% semistall..................... 8.76919% stall......................... 7.20232% hail.......................... 4.40895% dragmag....................... 1.79198% sandstall..................... 1.15282% sun........................... 1.11624% trickroom..................... 0.64569% monotype...................... 0.44557% choice........................ 0.40805% monowater..................... 0.15911% rain.......................... 0.15583% rainoffense................... 0.07258% monoghost..................... 0.05174% monoice....................... 0.04229% sunoffense.................... 0.03757% mononormal.................... 0.03591% multiweather.................. 0.03449% hailstall..................... 0.03108% monosteel..................... 0.02874% monobug....................... 0.02786% hailoffense................... 0.02742% monodragon.................... 0.02690% monofighting.................. 0.02653% monopoison.................... 0.02387% trickhail..................... 0.01435% monodark...................... 0.00753% monoelectric.................. 0.00672% tailwind...................... 0.00560% monograss..................... 0.00446% monoflying.................... 0.00283% monopsychic................... 0.00215% sandoffense................... 0.00103% monofire...................... 0.00001% monorock...................... 0.00000% monoground.................... 0.00000% gravity....................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.109) | -2.0| |## -1.5|########## |######### -1.0|################### |############# -0.5|######################## |######################## 0.0|######################## |################## +0.5|############################## |################ +1.0|########## |########### +1.5|###### |###### +2.0|# |# +2.5|# |# +3.0|### |### more negative = more offensive, more positive = more stall one # = 0.43%