weatherless...................75.68697% balance.......................32.27261% offense.......................23.82015% sand..........................20.77729% semistall.....................18.50877% voltturn......................15.40792% hyperoffense..................14.00570% stall.........................11.39278% hail.......................... 3.38809% dragmag....................... 2.41292% sandstall..................... 0.75524% trickroom..................... 0.40042% choice........................ 0.21326% sun........................... 0.08002% rain.......................... 0.06841% monotype...................... 0.04771% rainoffense................... 0.01890% monoghost..................... 0.00956% hailstall..................... 0.00911% monowater..................... 0.00760% monosteel..................... 0.00673% monopoison.................... 0.00558% monodragon.................... 0.00429% monobug....................... 0.00377% mononormal.................... 0.00367% monoice....................... 0.00299% hailoffense................... 0.00279% monofighting.................. 0.00237% multiweather.................. 0.00079% sunoffense.................... 0.00072% trickhail..................... 0.00052% monoelectric.................. 0.00050% monodark...................... 0.00032% monograss..................... 0.00025% monoflying.................... 0.00010% sandoffense................... 0.00006% monopsychic................... 0.00003% tailwind...................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.455) | -2.0| |# -1.5|###### |########## -1.0|####################### |######### -0.5|################ |######################## 0.0|###################### |############# +0.5|############################## |###################### +1.0|############## |############################## +1.5|################ |##### +2.0|# |# +2.5|# |## +3.0|####### |########## more negative = more offensive, more positive = more stall one # = 0.38%