weatherless...................76.13695% offense.......................49.30100% balance.......................28.30191% hyperoffense..................18.85140% sand..........................10.01683% trickroom..................... 7.35028% rain.......................... 6.54556% sun........................... 6.10330% voltturn...................... 4.07965% choice........................ 3.28141% semistall..................... 2.40874% hail.......................... 1.68170% monotype...................... 1.46488% stall......................... 1.13695% tricksun...................... 1.09812% sandoffense................... 1.05713% sunoffense.................... 0.87483% batonpass..................... 0.54043% rainoffense................... 0.48218% multiweather.................. 0.48110% hailoffense................... 0.35058% sandstall..................... 0.31822% monobug....................... 0.31498% monorock...................... 0.23300% monoice....................... 0.21466% monosteel..................... 0.13268% monofighting.................. 0.12729% monoflying.................... 0.11111% monoelectric.................. 0.10463% monowater..................... 0.10356% monodragon.................... 0.09816% monopsychic................... 0.08845% tricksand..................... 0.08414% monoghost..................... 0.07875% dragmag....................... 0.04099% monograss..................... 0.03775% monofire...................... 0.03560% monofairy..................... 0.03344% mononormal.................... 0.02912% monoground.................... 0.02805% monopoison.................... 0.02589% monodark...................... 0.01834% tailwind...................... 0.01510% rainstall..................... 0.01510% trapper....................... 0.00971% gravity....................... 0.00539% trickrain..................... 0.00324% trickhail..................... 0.00216% Stalliness (mean: -0.339) |# -2.0|## |##### -1.5|########### |################ -1.0|####################### |############################# -0.5|############################## |############################# 0.0|############################## |####################### +0.5|################# |######### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%