weatherless...................73.31386% offense.......................47.35792% balance.......................29.95617% hyperoffense..................16.79696% trickroom.....................10.72571% rain..........................10.07328% sand.......................... 9.76510% sun........................... 6.04853% voltturn...................... 4.36633% semistall..................... 3.37562% choice........................ 3.20883% stall......................... 2.51332% tricksun...................... 1.32009% sunoffense.................... 1.27486% hail.......................... 1.17036% sandoffense................... 0.75125% sandstall..................... 0.68012% rainoffense................... 0.55436% monotype...................... 0.50893% multiweather.................. 0.36962% monosteel..................... 0.31501% batonpass..................... 0.30245% hailoffense................... 0.22362% monodragon.................... 0.03809% monobug....................... 0.03341% monorock...................... 0.02691% monofighting.................. 0.02537% monopsychic................... 0.02480% monoice....................... 0.02402% tricksand..................... 0.02207% monowater..................... 0.01766% dragmag....................... 0.01633% gravity....................... 0.01242% monoflying.................... 0.01050% monoelectric.................. 0.00822% monoghost..................... 0.00324% monopoison.................... 0.00228% monograss..................... 0.00196% monofire...................... 0.00156% monofairy..................... 0.00062% mononormal.................... 0.00034% rainstall..................... 0.00026% monoground.................... 0.00018% monodark...................... 0.00012% tailwind...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.234) | -2.0|# |###### -1.5|########## |############## -1.0|################# |########################## -0.5|########################## |############################ 0.0|############################## |########################## +0.5|################## |######### +1.0|##### |#### +1.5|## |# +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%