weatherless...................69.13865% offense.......................48.39294% balance.......................27.71416% rain..........................17.60210% hyperoffense..................16.38211% trickroom.....................11.80320% sand.......................... 8.41846% voltturn...................... 4.81293% sun........................... 4.23271% stall......................... 4.10490% semistall..................... 3.40589% choice........................ 2.35354% tricksun...................... 1.19592% hail.......................... 0.86220% sandoffense................... 0.78642% sunoffense.................... 0.72432% sandstall..................... 0.63720% rainoffense................... 0.58328% monotype...................... 0.27113% multiweather.................. 0.25389% monosteel..................... 0.19503% batonpass..................... 0.12682% hailoffense................... 0.12385% tricksand..................... 0.04170% monofighting.................. 0.01965% monobug....................... 0.01688% monorock...................... 0.01303% monodragon.................... 0.01275% monoice....................... 0.01036% monowater..................... 0.00791% dragmag....................... 0.00570% gravity....................... 0.00281% monoelectric.................. 0.00255% monoflying.................... 0.00248% monopsychic................... 0.00104% monograss..................... 0.00051% monofire...................... 0.00038% monoghost..................... 0.00023% monopoison.................... 0.00023% monofairy..................... 0.00007% rainstall..................... 0.00003% mononormal.................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.170) | -2.0| |#### -1.5|####### |######## -1.0|########## |############ -0.5|############## |############################## 0.0|################# |################ +0.5|######## |###### +1.0|#### |### +1.5|# |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.69%