weatherless...................92.64478% offense.......................49.06515% balance.......................33.18052% hyperoffense..................13.10142% voltturn...................... 3.89559% hail.......................... 3.69559% semistall..................... 3.43603% monotype...................... 1.56970% rain.......................... 1.50003% sand.......................... 1.49666% trickroom..................... 1.30452% stall......................... 1.21688% choice........................ 0.99778% sun........................... 0.67642% monobug....................... 0.24158% rainoffense................... 0.20675% monoice....................... 0.17753% monowater..................... 0.17528% hailoffense................... 0.17304% monopsychic................... 0.15281% monorock...................... 0.14045% monoghost..................... 0.11011% monoelectric.................. 0.10899% sunoffense.................... 0.10000% sandoffense................... 0.09888% monopoison.................... 0.07753% mononormal.................... 0.07304% tailwind...................... 0.07191% dragmag....................... 0.06742% monosteel..................... 0.06180% monofairy..................... 0.05618% monodragon.................... 0.05393% monograss..................... 0.05056% monofighting.................. 0.04944% monoflying.................... 0.03259% monodark...................... 0.03034% monofire...................... 0.02360% gravity....................... 0.01461% multiweather.................. 0.01348% tricksand..................... 0.01348% rainstall..................... 0.01348% monoground.................... 0.00899% trickrain..................... 0.00674% hailstall..................... 0.00449% sandstall..................... 0.00337% trickhail..................... 0.00112% tricksun...................... 0.00112% Stalliness (mean: -0.202) |##### -1.5|####### |########## -1.0|############### |####################### -0.5|############################## |############################## 0.0|############################## |######################## +0.5|################## |############ +1.0|####### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%