weatherless...................83.81602% balance.......................41.21991% offense.......................38.26476% hail..........................12.26935% hyperoffense.................. 9.78185% semistall..................... 7.59186% voltturn...................... 5.66549% stall......................... 3.14162% sand.......................... 2.98035% rain.......................... 0.84347% choice........................ 0.72379% rainoffense................... 0.34024% monotype...................... 0.27843% trickroom..................... 0.19858% monobug....................... 0.19251% sandoffense................... 0.11034% dragmag....................... 0.10670% sun........................... 0.09159% hailoffense................... 0.06718% monoice....................... 0.05551% tailwind...................... 0.01185% monopoison.................... 0.00896% monofire...................... 0.00866% monopsychic................... 0.00370% sandstall..................... 0.00261% monorock...................... 0.00237% monodark...................... 0.00133% monosteel..................... 0.00128% monofairy..................... 0.00116% monoelectric.................. 0.00114% monowater..................... 0.00082% multiweather.................. 0.00077% sunoffense.................... 0.00042% rainstall..................... 0.00041% mononormal.................... 0.00039% monoghost..................... 0.00034% monofighting.................. 0.00011% monograss..................... 0.00010% monoflying.................... 0.00006% monodragon.................... 0.00005% gravity....................... 0.00003% monoground.................... 0.00001% tricksand..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.053) |##### -1.5|###### |######### -1.0|############# |################## -0.5|############################## |############################# 0.0|########################## |##################### +0.5|############################## |####################### +1.0|####################### |######## +1.5|##### |### +2.0|## | +2.5| |## more negative = more offensive, more positive = more stall one # = 0.40%