weatherless...................76.18598% offense.......................38.95545% balance.......................35.71033% hyperoffense..................15.41589% voltturn......................12.85917% sand..........................11.99576% rain.......................... 6.94884% semistall..................... 6.43881% stall......................... 3.47952% hail.......................... 2.94003% sun........................... 2.58221% monotype...................... 1.96219% choice........................ 1.42653% trickroom..................... 1.07329% hailoffense................... 0.82866% sandstall..................... 0.73843% multiweather.................. 0.58652% sandoffense................... 0.55885% rainoffense................... 0.51596% sunoffense.................... 0.30008% monowater..................... 0.28853% dragmag....................... 0.26537% monodragon.................... 0.16049% monosteel..................... 0.15113% monoice....................... 0.14480% monobug....................... 0.13773% monoflying.................... 0.13612% monopsychic................... 0.12572% monoghost..................... 0.11750% monofairy..................... 0.11548% gravity....................... 0.11151% monoelectric.................. 0.10292% monofighting.................. 0.10013% monofire...................... 0.09292% monopoison.................... 0.08915% monograss..................... 0.08299% monodark...................... 0.08269% mononormal.................... 0.07690% monorock...................... 0.07050% rainstall..................... 0.05205% monoground.................... 0.05195% tailwind...................... 0.04384% tricksun...................... 0.03269% tricksand..................... 0.02848% hailstall..................... 0.02579% trickrain..................... 0.02552% allweather.................... 0.01047% sunstall...................... 0.01003% trapper....................... 0.00741% trickhail..................... 0.00417% swagplay...................... 0.00061% fear.......................... 0.00020% Stalliness (mean: -0.084) -2.0|#### |######## -1.0|################ |######################## 0.0|############################## |###################### +1.0|############# |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.80%