weatherless...................73.44871% offense.......................39.52263% balance.......................32.24606% hyperoffense..................18.75986% sand..........................11.87911% voltturn......................10.01756% rain.......................... 8.84051% semistall..................... 5.28407% hail.......................... 4.53856% stall......................... 4.18738% sun........................... 2.72313% choice........................ 2.26928% monotype...................... 2.08476% trickroom..................... 1.60561% hailoffense................... 1.37496% multiweather.................. 1.36008% rainoffense................... 1.07735% sandstall..................... 0.79164% sandoffense................... 0.72022% monodragon.................... 0.36160% sunoffense.................... 0.35564% monowater..................... 0.32142% mononormal.................... 0.28273% gravity....................... 0.23065% dragmag....................... 0.22767% monobug....................... 0.17410% monopsychic................... 0.12797% monoice....................... 0.10565% monoflying.................... 0.10416% monopoison.................... 0.10119% monofire...................... 0.08631% monoground.................... 0.07887% monofairy..................... 0.07291% monoelectric.................. 0.06994% monoghost..................... 0.06399% tailwind...................... 0.06250% monofighting.................. 0.05655% monosteel..................... 0.05059% monodark...................... 0.04911% rainstall..................... 0.04911% monograss..................... 0.04464% tricksand..................... 0.03720% trickrain..................... 0.03274% trapper....................... 0.02232% tricksun...................... 0.02232% monorock...................... 0.01786% hailstall..................... 0.01637% allweather.................... 0.01190% sunstall...................... 0.00893% swagplay...................... 0.00446% Stalliness (mean: -0.162) -2.0|#### |############ -1.0|################## |########################## 0.0|############################## |################## +1.0|########## |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.79%