weatherless...................73.21244% offense.......................38.03335% balance.......................33.16620% hyperoffense..................18.89918% sand..........................11.83275% voltturn......................10.53622% rain.......................... 9.43780% semistall..................... 5.52887% hail.......................... 4.63390% stall......................... 4.37241% choice........................ 2.60877% sun........................... 2.56704% trickroom..................... 1.85437% monotype...................... 1.68033% multiweather.................. 1.62551% hailoffense................... 1.44679% rainoffense................... 1.08443% sandoffense................... 0.76027% sandstall..................... 0.72366% sunoffense.................... 0.36707% mononormal.................... 0.28200% monodragon.................... 0.25848% dragmag....................... 0.25563% monowater..................... 0.22522% gravity....................... 0.15667% monobug....................... 0.15453% monopoison.................... 0.08749% monopsychic................... 0.08599% tailwind...................... 0.08358% monoground.................... 0.08001% monofire...................... 0.07689% monoflying.................... 0.07515% monoice....................... 0.07368% monoelectric.................. 0.06822% monofairy..................... 0.05721% monosteel..................... 0.04727% monoghost..................... 0.04529% rainstall..................... 0.04319% tricksand..................... 0.04012% monodark...................... 0.03835% monograss..................... 0.03173% monofighting.................. 0.03148% trickrain..................... 0.03083% tricksun...................... 0.02764% trapper....................... 0.01958% monorock...................... 0.01191% hailstall..................... 0.00900% allweather.................... 0.00783% sunstall...................... 0.00689% swagplay...................... 0.00296% Stalliness (mean: -0.146) -2.0|##### |############ -1.0|################# |######################### 0.0|############################## |################## +1.0|########## |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.79%