weatherless...................67.52772% balance.......................42.55269% offense.......................31.31027% sand..........................17.35093% rain..........................16.48353% hyperoffense..................14.89370% voltturn......................13.79716% choice........................ 8.72839% multiweather.................. 7.01946% stall......................... 6.58837% semistall..................... 4.65498% hail.......................... 4.18811% trickroom..................... 2.87628% hailoffense................... 1.72485% sun........................... 1.53245% sandstall..................... 0.95116% rainoffense................... 0.89712% monotype...................... 0.61404% dragmag....................... 0.39717% gravity....................... 0.37678% sandoffense................... 0.20662% monowater..................... 0.14467% sunoffense.................... 0.12176% monodragon.................... 0.10744% monofire...................... 0.08982% tricksun...................... 0.05627% monofairy..................... 0.05553% monoground.................... 0.05469% monoelectric.................. 0.05162% tailwind...................... 0.04315% trickrain..................... 0.02873% monoice....................... 0.02245% tricksand..................... 0.02234% monodark...................... 0.02220% monopoison.................... 0.01724% monobug....................... 0.01685% rainstall..................... 0.01602% monopsychic................... 0.01576% monoflying.................... 0.00640% mononormal.................... 0.00455% monoghost..................... 0.00211% monorock...................... 0.00208% monofighting.................. 0.00080% allweather.................... 0.00011% monograss..................... 0.00005% monosteel..................... 0.00000% hailstall..................... 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.027) -2.0|### |######## -1.0|########### |################# 0.0|############################## |################ +1.0|######### |#### +2.0|## |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.97%