weatherless...................83.30279% offense.......................44.19766% balance.......................38.88889% voltturn......................10.50942% hyperoffense..................10.37076% sand.......................... 6.36854% hail.......................... 6.22906% semistall..................... 4.75577% monotype...................... 2.32176% rain.......................... 2.26976% sun........................... 1.99822% stall......................... 1.78692% trickroom..................... 1.25786% rainoffense................... 0.59922% monoice....................... 0.58684% choice........................ 0.46798% sunoffense.................... 0.44735% hailoffense................... 0.24348% monobug....................... 0.24266% sandstall..................... 0.22698% monopoison.................... 0.22450% monowater..................... 0.22120% sandoffense................... 0.22037% mononormal.................... 0.18653% tailwind...................... 0.17498% multiweather.................. 0.16838% monoelectric.................. 0.16012% monorock...................... 0.15930% monograss..................... 0.13454% monosteel..................... 0.10647% monopsychic................... 0.08997% monodark...................... 0.08254% monoflying.................... 0.07841% monofighting.................. 0.06273% monofairy..................... 0.06273% monoghost..................... 0.05282% gravity....................... 0.04705% hailstall..................... 0.04374% monodragon.................... 0.03879% dragmag....................... 0.03136% tricksand..................... 0.01651% monofire...................... 0.01238% monoground.................... 0.00990% trickhail..................... 0.00578% trickrain..................... 0.00330% rainstall..................... 0.00248% trapper....................... 0.00165% Stalliness (mean: -0.074) -2.0|# |## -1.5|##### |######### -1.0|############# |################### -0.5|######################## |############################## 0.0|############################# |############################ +0.5|####################### |############## +1.0|######### |##### +1.5|## |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%