weatherless...................82.87747% offense.......................42.80809% balance.......................40.64916% voltturn......................11.85308% hyperoffense.................. 9.62214% sand.......................... 7.16106% hail.......................... 6.30982% semistall..................... 4.99026% rain.......................... 2.14536% stall......................... 1.93034% monotype...................... 1.71355% sun........................... 1.65881% trickroom..................... 1.29894% rainoffense................... 0.65514% monoice....................... 0.51674% choice........................ 0.42729% sunoffense.................... 0.38219% sandstall..................... 0.27335% monobug....................... 0.21623% sandoffense................... 0.21130% hailoffense................... 0.21129% monopoison.................... 0.18287% multiweather.................. 0.15250% monowater..................... 0.12503% tailwind...................... 0.12066% monoelectric.................. 0.11671% mononormal.................... 0.09932% monorock...................... 0.09665% monograss..................... 0.07056% monofairy..................... 0.05846% monopsychic................... 0.05824% gravity....................... 0.05703% monosteel..................... 0.05678% monodark...................... 0.05169% monoflying.................... 0.05150% monofighting.................. 0.04936% hailstall..................... 0.04071% dragmag....................... 0.03456% monoghost..................... 0.03248% monodragon.................... 0.02321% tricksand..................... 0.01632% monofire...................... 0.00780% monoground.................... 0.00620% trickhail..................... 0.00551% rainstall..................... 0.00247% trickrain..................... 0.00226% trapper....................... 0.00152% Stalliness (mean: -0.040) -2.0|# |## -1.5|#### |######## -1.0|############ |################## -0.5|######################## |############################## 0.0|############################# |############################# +0.5|######################## |############### +1.0|######### |##### +1.5|## |# +2.0|# | +2.5| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.46%