weatherless...................79.80562% balance.......................43.61078% offense.......................37.46071% voltturn......................16.20116% sand..........................10.09098% hyperoffense.................. 9.74119% hail.......................... 6.04393% semistall..................... 5.95436% rain.......................... 3.29855% stall......................... 3.23295% rainoffense................... 2.39729% trickroom..................... 1.64436% sun........................... 0.90819% monotype...................... 0.57416% sandstall..................... 0.47301% monoice....................... 0.35589% choice........................ 0.29396% multiweather.................. 0.14727% sunoffense.................... 0.13249% gravity....................... 0.12780% sandoffense................... 0.09910% hailoffense................... 0.08171% monofighting.................. 0.04521% monoelectric.................. 0.03457% monoghost..................... 0.02672% monorock...................... 0.02479% tailwind...................... 0.02190% dragmag....................... 0.01883% monobug....................... 0.01676% monofairy..................... 0.01606% monograss..................... 0.01492% monodark...................... 0.01372% tricksand..................... 0.01258% hailstall..................... 0.01162% monowater..................... 0.00888% monopoison.................... 0.00650% monosteel..................... 0.00624% monoflying.................... 0.00536% monopsychic................... 0.00259% mononormal.................... 0.00255% monodragon.................... 0.00086% monofire...................... 0.00001% trickrain..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.048) -2.0|# |# -1.5|###### |######## -1.0|####### |################## -0.5|###################### |######################## 0.0|########################### |############################## +0.5|######################## |################## +1.0|########### |#### +1.5|#### |## +2.0|# | +2.5|# | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.47%