weatherless...................90.14267% offense.......................46.59970% balance.......................33.22235% hyperoffense..................15.43595% voltturn...................... 7.47712% semistall..................... 3.79204% sun........................... 3.76017% rain.......................... 3.74741% trickroom..................... 3.03760% hail.......................... 1.93392% monotype...................... 1.25457% choice........................ 1.03072% stall......................... 0.94996% sunoffense.................... 0.65952% sand.......................... 0.57238% tricksun...................... 0.32586% rainoffense................... 0.26990% monowater..................... 0.16860% tailwind...................... 0.14451% hailoffense................... 0.14168% monoelectric.................. 0.13247% monopsychic................... 0.13105% monosteel..................... 0.13034% monofire...................... 0.11405% monoice....................... 0.10909% multiweather.................. 0.10130% monofighting.................. 0.07509% monofairy..................... 0.06376% monobug....................... 0.06305% monopoison.................... 0.06234% tricksand..................... 0.06234% mononormal.................... 0.05455% monodark...................... 0.05030% monoghost..................... 0.04888% gravity....................... 0.04605% sandoffense................... 0.04250% monograss..................... 0.04038% sandstall..................... 0.03967% monodragon.................... 0.03754% monoflying.................... 0.03400% monorock...................... 0.03188% dragmag....................... 0.02125% trickhail..................... 0.01629% monoground.................... 0.01346% sunstall...................... 0.01204% allweather.................... 0.01204% hailstall..................... 0.00142% rainstall..................... 0.00142% Stalliness (mean: -0.228) -2.0|## |#### -1.5|########### |########## -1.0|############### |##################### -0.5|############################# |############################## 0.0|############################# |######################## +0.5|################### |############ +1.0|####### |#### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.45%