weatherless...................90.44479% offense.......................45.33235% balance.......................34.33167% hyperoffense..................15.62246% voltturn...................... 8.23744% semistall..................... 3.76412% rain.......................... 3.67335% sun........................... 3.40353% trickroom..................... 3.08134% hail.......................... 2.11489% choice........................ 1.02531% monotype...................... 0.99875% stall......................... 0.94939% sunoffense.................... 0.66354% sand.......................... 0.46920% tricksun...................... 0.38647% rainoffense................... 0.25387% monoelectric.................. 0.16997% hailoffense................... 0.15785% monowater..................... 0.14667% tailwind...................... 0.14229% monosteel..................... 0.08671% monopsychic................... 0.08596% monoice....................... 0.08537% monofire...................... 0.08441% multiweather.................. 0.08161% tricksand..................... 0.07217% monofighting.................. 0.06894% monofairy..................... 0.05001% monopoison.................... 0.04343% monobug....................... 0.04175% monoghost..................... 0.03986% gravity....................... 0.03513% monograss..................... 0.03079% mononormal.................... 0.02887% monodragon.................... 0.02736% monodark...................... 0.02565% monoflying.................... 0.02404% dragmag....................... 0.02386% sandoffense................... 0.02153% monorock...................... 0.01766% trickhail..................... 0.01464% sandstall..................... 0.01149% monoground.................... 0.00795% sunstall...................... 0.00670% allweather.................... 0.00455% hailstall..................... 0.00180% rainstall..................... 0.00165% Stalliness (mean: -0.222) -2.0|## |##### -1.5|############ |######### -1.0|############### |##################### -0.5|############################ |############################## 0.0|############################# |########################## +0.5|#################### |############# +1.0|####### |#### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%