weatherless...................92.10248% balance.......................40.12195% offense.......................38.50124% hyperoffense..................15.70936% voltturn......................10.66062% semistall..................... 4.09441% trickroom..................... 2.95747% rain.......................... 2.83659% hail.......................... 2.52715% sun........................... 2.38238% stall......................... 1.57304% monotype...................... 1.17448% monoelectric.................. 0.79183% choice........................ 0.65278% tricksun...................... 0.51390% sunoffense.................... 0.50999% rainoffense................... 0.38049% sand.......................... 0.18805% tailwind...................... 0.17999% hailoffense................... 0.14398% monofighting.................. 0.13702% monowater..................... 0.08748% multiweather.................. 0.03231% dragmag....................... 0.02741% monobug....................... 0.02500% monoflying.................... 0.01956% monoghost..................... 0.01897% monofire...................... 0.01814% monosteel..................... 0.01642% monopsychic................... 0.01632% monoice....................... 0.01195% gravity....................... 0.01121% monofairy..................... 0.00935% hailstall..................... 0.00654% monograss..................... 0.00645% monopoison.................... 0.00636% monodragon.................... 0.00573% tricksand..................... 0.00502% monoground.................... 0.00287% monorock...................... 0.00252% trickhail..................... 0.00105% monodark...................... 0.00064% mononormal.................... 0.00051% sandoffense................... 0.00040% allweather.................... 0.00037% sandstall..................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.152) -2.0|# |###### -1.5|############### |####### -1.0|############ |################# -0.5|######################### |########################### 0.0|############################# |############################## +0.5|######################## |############### +1.0|######## |#### +1.5|# |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.45%