weatherless...................72.82627% offense.......................32.89506% balance.......................29.14101% hyperoffense..................28.39025% sand..........................21.52995% voltturn...................... 5.91048% rain.......................... 5.26641% semistall..................... 5.10947% stall......................... 4.46421% sandstall..................... 4.09859% trickroom..................... 1.72890% sandoffense................... 0.89423% hail.......................... 0.24688% sun........................... 0.21401% choice........................ 0.15422% rainoffense................... 0.12649% dragmag....................... 0.10387% hailoffense................... 0.09461% multiweather.................. 0.08352% trapper....................... 0.05186% sunoffense.................... 0.00964% monowater..................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% tailwind...................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.282) -2.0|#### |###### -1.5|############################# |######################## -1.0|################ |######################## -0.5|########################### |################## 0.0|#################### |############################## +0.5|################## |###### +1.0|########### |########### +1.5| |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.39%