weatherless...................59.21223% sand..........................39.32720% balance.......................39.04922% hyperoffense..................24.73221% offense.......................16.46565% voltturn......................15.31538% stall.........................14.55077% sandstall.....................14.25264% semistall..................... 5.20214% trickroom..................... 2.74892% sandoffense................... 1.63354% rain.......................... 1.32894% choice........................ 0.17991% hail.......................... 0.13267% hailoffense................... 0.07123% multiweather.................. 0.02920% sun........................... 0.02816% dragmag....................... 0.02704% rainoffense................... 0.01157% trapper....................... 0.01023% sunoffense.................... 0.00165% monowater..................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% tailwind...................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.170) -2.0|#### |#### -1.5|##################### |########### -1.0|###### |##### -0.5|########### |####### 0.0|############## |############################## +0.5|############# |# +1.0|################## |######## +1.5| |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.56%