weatherless...................78.54971% balance.......................37.59832% offense.......................34.02206% hyperoffense..................26.68429% hail.......................... 9.96481% sun........................... 6.12166% sand.......................... 3.92250% monotype...................... 3.89247% monoice....................... 3.60117% voltturn...................... 3.09445% hailoffense................... 2.25992% semistall..................... 1.69533% rain.......................... 1.44132% choice........................ 1.19793% rainoffense................... 0.30738% trickroom..................... 0.29773% monoelectric.................. 0.29057% monodragon.................... 0.00073% Stalliness (mean: -0.414) |# -2.0|# |## -1.5|####################### |################### -1.0|############ |################## -0.5|#################### |################# 0.0|############################## |##################### +0.5|############### |####### +1.0|### more negative = more offensive, more positive = more stall one # = 0.52%