weatherless...................68.30261% balance.......................44.28899% offense.......................33.76451% sand..........................26.02922% hyperoffense..................21.94650% hail.......................... 5.32903% hailoffense................... 1.03709% sun........................... 0.33914% choice........................ 0.28073% trickroom..................... 0.07978% monotype...................... 0.01157% monoice....................... 0.01157% monodragon.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% voltturn...................... 0.00000% rain.......................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: -0.441) | -2.0| | -1.5|####################### |# -1.0|## |############################## -0.5|##### | 0.0|####################### |################# +0.5|#### |### +1.0| more negative = more offensive, more positive = more stall one # = 0.91%