weatherless...................87.80235% offense.......................45.00357% balance.......................26.51956% hyperoffense..................21.88642% hail.......................... 6.11427% voltturn...................... 5.39099% sun........................... 3.97126% semistall..................... 3.86205% stall......................... 2.72840% trickroom..................... 2.11543% rain.......................... 1.93967% hailoffense................... 1.80913% monotype...................... 1.28220% choice........................ 0.67475% sunoffense.................... 0.53024% sand.......................... 0.42029% rainoffense................... 0.32395% dragmag....................... 0.22835% monoice....................... 0.21768% multiweather.................. 0.19378% monowater..................... 0.17907% monopsychic................... 0.13532% tricksun...................... 0.13532% monobug....................... 0.09266% monofairy..................... 0.08237% monosteel..................... 0.08016% monopoison.................... 0.07207% monodark...................... 0.06876% mononormal.................... 0.06803% monodragon.................... 0.06508% monoflying.................... 0.05479% monoghost..................... 0.05332% monoelectric.................. 0.04560% monofighting.................. 0.04118% monofire...................... 0.04045% tailwind...................... 0.04008% monorock...................... 0.03714% monoground.................... 0.02758% monograss..................... 0.02684% sandoffense................... 0.02611% gravity....................... 0.02133% rainstall..................... 0.01728% hailstall..................... 0.01691% sandstall..................... 0.01030% trickhail..................... 0.00919% allweather.................... 0.00883% sunstall...................... 0.00809% trickrain..................... 0.00809% tricksand..................... 0.00735% trapper....................... 0.00662% Stalliness (mean: -0.312) |# -2.0|### |######### -1.5|############# |################# -1.0|#################### |########################## -0.5|############################## |########################### 0.0|######################## |#################### +0.5|################## |########## +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.42%