weatherless...................88.21423% offense.......................43.47451% balance.......................26.45835% hyperoffense..................23.01543% hail.......................... 6.17175% voltturn...................... 5.99257% semistall..................... 3.96406% sun........................... 3.63974% stall......................... 3.08765% trickroom..................... 2.26117% hailoffense................... 2.02836% rain.......................... 1.79218% monotype...................... 0.93988% choice........................ 0.62022% sunoffense.................... 0.50451% sand.......................... 0.35069% rainoffense................... 0.32374% dragmag....................... 0.27550% monoice....................... 0.17053% multiweather.................. 0.13228% tricksun...................... 0.12617% monowater..................... 0.12242% monopsychic................... 0.08458% monofairy..................... 0.07329% monobug....................... 0.06780% monopoison.................... 0.05774% monodragon.................... 0.05421% mononormal.................... 0.04800% monosteel..................... 0.04799% monodark...................... 0.04589% monofire...................... 0.04110% monoflying.................... 0.03979% monoghost..................... 0.03276% tailwind...................... 0.03017% monofighting.................. 0.02926% monorock...................... 0.02832% gravity....................... 0.02519% monoelectric.................. 0.02366% sandoffense................... 0.02195% monograss..................... 0.01915% monoground.................... 0.01816% hailstall..................... 0.01495% rainstall..................... 0.01325% sandstall..................... 0.01000% sunstall...................... 0.00933% trickhail..................... 0.00843% trickrain..................... 0.00676% allweather.................... 0.00563% tricksand..................... 0.00441% trapper....................... 0.00107% Stalliness (mean: -0.311) |# -2.0|### |########## -1.5|############### |################## -1.0|#################### |######################### -0.5|############################## |########################## 0.0|######################## |#################### +0.5|################## |########### +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%