weatherless...................90.64821% offense.......................37.74578% balance.......................26.35421% hyperoffense..................25.28219% voltturn...................... 6.95884% stall......................... 5.92555% hail.......................... 5.59737% semistall..................... 4.69228% trickroom..................... 3.08961% hailoffense................... 2.62632% sun........................... 2.40625% rain.......................... 1.15556% choice........................ 0.46215% monotype...................... 0.43165% dragmag....................... 0.42326% sand.......................... 0.27621% rainoffense................... 0.26323% sunoffense.................... 0.19474% multiweather.................. 0.08180% monoice....................... 0.07858% monofairy..................... 0.07402% tricksun...................... 0.06817% monobug....................... 0.06509% monofire...................... 0.06030% monodragon.................... 0.04661% monowater..................... 0.03758% monopoison.................... 0.02712% gravity....................... 0.02221% sunstall...................... 0.02149% monoflying.................... 0.01564% rainstall..................... 0.01397% monopsychic................... 0.01198% monorock...................... 0.01192% trickhail..................... 0.00856% monosteel..................... 0.00739% hailstall..................... 0.00563% monoelectric.................. 0.00209% sandstall..................... 0.00205% monofighting.................. 0.00194% monograss..................... 0.00177% monoghost..................... 0.00169% monodark...................... 0.00145% monoground.................... 0.00124% mononormal.................... 0.00117% tailwind...................... 0.00054% sandoffense................... 0.00043% tricksand..................... 0.00017% allweather.................... 0.00003% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.231) |## -2.0|#### |############ -1.5|#################### |###################### -1.0|################## |###################### -0.5|############################## |####################### 0.0|######################### |###################### +0.5|###################### |############ +1.0|###### |###### +1.5|##### |## +2.0|## |# +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%