weatherless...................91.32333% offense.......................30.89703% balance.......................28.29914% hyperoffense..................23.39019% stall.........................11.57282% hail.......................... 6.52841% semistall..................... 5.84082% voltturn...................... 5.79737% hailoffense................... 3.85279% trickroom..................... 1.56338% sun........................... 1.31412% rain.......................... 0.66890% dragmag....................... 0.42198% choice........................ 0.30835% sand.......................... 0.25094% rainoffense................... 0.23579% monotype...................... 0.14290% multiweather.................. 0.08529% monoice....................... 0.08107% sunoffense.................... 0.04587% sunstall...................... 0.03451% monobug....................... 0.02117% tricksun...................... 0.01951% monofire...................... 0.01694% monodragon.................... 0.01514% trickhail..................... 0.00575% monowater..................... 0.00212% monosteel..................... 0.00166% monofairy..................... 0.00157% monopoison.................... 0.00143% monopsychic................... 0.00105% gravity....................... 0.00078% sandstall..................... 0.00034% hailstall..................... 0.00030% monorock...................... 0.00026% monograss..................... 0.00017% monoghost..................... 0.00017% monoground.................... 0.00014% monoflying.................... 0.00011% rainstall..................... 0.00010% monofighting.................. 0.00008% monoelectric.................. 0.00007% tailwind...................... 0.00007% mononormal.................... 0.00001% monodark...................... 0.00001% sandoffense................... 0.00000% tricksand..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.021) |## -2.0|### |###### -1.5|######################### |############################ -1.0|########### |################## -0.5|############################# |################## 0.0|############################## |############################## +0.5|############################# |############# +1.0|###### |####### +1.5|######## |#### +2.0|##### |## +2.5|####### |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.34%